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4. FORMATIONS BRIEFING
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+Delta:
vessels will form a 2D triangle. Though it is a very classic formation
and very useful for parades, the top craft will be the most vulnerable to
damage, effectively breaking the formation.
+Broad:
another 2D formation, but this time the vessels will form a straight
line. Deadly for crafts, especially for big groups, as the combined firepower
a formation should give is centered around a few elements. Quite effective for
Capital Ships as you can use it for positioning them along the enemy's front
and sides. I will describe this tactic later on.
+X:
one of the best formations for fighters: the X formation allows relatively
small groups (maximum 15) to concentrate fire. Drawbacks? As the formations is
compact, enemy turrets will enjoy in destroying your fighters.
+Claw:
the best formation for fighters, and if you have some Frigates, even
for them. Recommended for a maximum number of 15 crafts. Like X formation, the Claw
maximizes the effects of concentrated fire of an X formation while reducing the
compactness of the formation.
+Wall:
ideal for large groups of ships and every Capital Ship formation, the
wall creates a...wall (¬_¬...) of ships, maximizing firepower. If you have
large fighter formations (10+) or at least 4-6 Frigates, the Wall will be THE
choice.
+Sphere:
though I use this formation mainly for defensive purposes, I know that
someone uses it for single Capital Ships with large Fighter escorts. In a
Sphere formation, the bigger ship will be the centre of the sphere, while the
lighter ones will produce a defensive bubble around it. When used cleverly,
this formation will break any assault.