*******************************
7. COMMAND LINE OPTIONS
*******************************
Before anything else, me, Relic, Sierra or the sites hsting this fact will not be responsible for any damage or data loss due to the wrong use of these options. You do it at your own risk.
To use these "cheats", you have to add them after the "homeworld.exe" command; to do this, right-click on the HomeWorld shortcut, Properties, Shortcut tab, Destination field; you should see something like this:
C

rogam FilesSierraHomeWorldhomeworld.exe
or the drive or the directory where you installed HomeWorld. Add these options after the .exe as showed below. Note that you need the options next to the slash and the slash one space away from the .exe:
C

rogam FilesSierraHomeWorldhomeworld.exe /1stOPTION /2ndOPTION [...] /4320thOPTION (;-)
Options are the followings:
debug: enable debug mode
nodebugInt: disbale int 3 after fatal error and fatal errors do not generate Int 3 before exiting
noBG: no background (can be accessed in the options/graphic/advanced menu during the game too)
noCompPlayer: no CPU-controlled fleets
notactics: disable tactics
noretreat: CPU-controlled enemies won't retreat
disableAVI: no cutscenes (smacker files)
heap: set global memory heap size
prepath: set path to search for opening files
CDpath: set path to CD drive
freemouse: button F11 enables free mouse
ignoreBigfiles: exclude infos from *.big files
logFileLoads: create log with all files loaded
disbaleKatmai: disable KNI support
forceKatmain: force to use KNI support
noSound: disable sound effects
noSpeech: disable voices
waveout: force mixer to write to Waveout
dsound: force mixer to write to DirectSound driver
noFilter: disable bi-linear filtering (can be accessed in the options/graphic/advanced menu during the game too)
noSmooth: disable polygon smoothing (can be accessed in the options/graphic/advanced menu during the game too)
nilTexture: disable textures
NoFETextures: disable front end textures
stipple: enable software renderer (stipple alpha)
noShowDamage: disable damage effects (can be accessed in the options/graphic/advanced menu during the game too)
sw: resets rendering system to defaults at startup
fullscreen (default option): force fullscreen with software rendering
window: force window mode
noBorder: window with no border
slowBlits: force slow screen blits
device (sw, fx, d3d as options): force one of the rendering modes (software, OpenGL or Direct 3D)
gl: force OpenGL rendering
d3d: force Direct3D rendering
nohint: disbale OpenGL perspective correction hints
noPause: pause with Alt+Tab disabled (Windows feature)
nominimize: disable minimize Windos feature
dockLines: show dock lines
gunLines: show gun lines
light Lines: show light lines in debug mode
boxes: force render to bound bowties on the ships
textFeedback: enable text feedback in game commands
aiplayerLog: enable AI player logging
determCompPlayer: CPU-controller players are deterministic
gatherStats: enable gathering of stats
captaincyLogOff: turn off captaincy log file
captaincyLogOn: turn on captaincy log file
logOff: turn off network logging file
logOn: turn on network logging file
logOnVerbose:turn on verbose network logging file
statLogOn: generate log on file
intOnSync: generate Int 3 when a sync error occours
debugSync: enable autosave and packet recording
forceLAN: force LAN support, regardless of version
testNIS: enable NIS testing mode using [nisFile]
testNISScript: enable NIS testin mode using [scriptFile]
demoRecord: record a demo
demoPlay: play a demo
packetRecord: record packets used during multiplayer games
packetPlay: playback packet recording
disablePacking: disable use of packet textures if available
smCentreCamera: center SM world plate at about 0, 0, 0 rather than the camera
closeCaptioned: close captioning
640 (default option): 640x480 resolution (can be accessed in the options/graphic/advanced menu during the game too)
800: 800x600 resolution (can be accessed in the options/graphic/advanced menu during the game too)
1024: 1024x768 resolution (can be accessed in the options/graphic/advanced menu during the game too)
1280: 1280x1024 resolution (can be accessed in the options/graphic/advanced menu during the game too)
1600: 1600x1200 resolution (can be accessed in the options/graphic/advanced menu during the game too)
d16 (default option): 16 bit color depth (can be accessed in the options/graphic/advanced menu during the game too)
d24: 24 bit color depth
d32: 32 bit color depth (can be accessed in the options/graphic/advanced menu during the game too)
truecolor: try 24 bit mode before 16 bit
pilotView: view the world from any ship's point of view by focusing on a single ship and then hitting Q to toggle pilot view on and off.