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Homeworld Indepth Information - Command Line Options
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7. COMMAND LINE OPTIONS
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Before anything else, me, Relic, Sierra or the sites hsting this fact will not be responsible for any damage or data loss due to the wrong use of these options. You do it at your own risk. To use these "cheats", you have to add them after the "homeworld.exe" command; to do this, right-click on the HomeWorld shortcut, Properties, Shortcut tab, Destination field; you should see something like this:

CPfftrogam FilesSierraHomeWorldhomeworld.exe or the drive or the directory where you installed HomeWorld. Add these options after the .exe as showed below. Note that you need the options next to the slash and the slash one space away from the .exe:

CPfftrogam FilesSierraHomeWorldhomeworld.exe /1stOPTION /2ndOPTION [...] /4320thOPTION (;-)

Options are the followings:


debug: enable debug mode

nodebugInt: disbale int 3 after fatal error and fatal errors do not generate Int 3 before exiting

noBG: no background (can be accessed in the options/graphic/advanced menu during the game too)

noCompPlayer: no CPU-controlled fleets

notactics: disable tactics

noretreat: CPU-controlled enemies won't retreat

disableAVI: no cutscenes (smacker files)

heap: set global memory heap size

prepath: set path to search for opening files

CDpath: set path to CD drive

freemouse: button F11 enables free mouse

ignoreBigfiles: exclude infos from *.big files

logFileLoads: create log with all files loaded

disbaleKatmai: disable KNI support

forceKatmain: force to use KNI support

noSound: disable sound effects

noSpeech: disable voices

waveout: force mixer to write to Waveout

dsound: force mixer to write to DirectSound driver

noFilter: disable bi-linear filtering (can be accessed in the options/graphic/advanced menu during the game too)

noSmooth: disable polygon smoothing (can be accessed in the options/graphic/advanced menu during the game too)

nilTexture: disable textures

NoFETextures: disable front end textures

stipple: enable software renderer (stipple alpha)

noShowDamage: disable damage effects (can be accessed in the options/graphic/advanced menu during the game too)

sw: resets rendering system to defaults at startup

fullscreen (default option): force fullscreen with software rendering

window: force window mode

noBorder: window with no border

slowBlits: force slow screen blits

device (sw, fx, d3d as options): force one of the rendering modes (software, OpenGL or Direct 3D)

gl: force OpenGL rendering

d3d: force Direct3D rendering

nohint: disbale OpenGL perspective correction hints

noPause: pause with Alt+Tab disabled (Windows feature)

nominimize: disable minimize Windos feature

dockLines: show dock lines

gunLines: show gun lines

light Lines: show light lines in debug mode

boxes: force render to bound bowties on the ships

textFeedback: enable text feedback in game commands

aiplayerLog: enable AI player logging

determCompPlayer: CPU-controller players are deterministic

gatherStats: enable gathering of stats

captaincyLogOff: turn off captaincy log file

captaincyLogOn: turn on captaincy log file

logOff: turn off network logging file

logOn: turn on network logging file

logOnVerbose:turn on verbose network logging file

statLogOn: generate log on file

intOnSync: generate Int 3 when a sync error occours

debugSync: enable autosave and packet recording

forceLAN: force LAN support, regardless of version

testNIS: enable NIS testing mode using [nisFile]

testNISScript: enable NIS testin mode using [scriptFile]

demoRecord: record a demo

demoPlay: play a demo

packetRecord: record packets used during multiplayer games

packetPlay: playback packet recording

disablePacking: disable use of packet textures if available

smCentreCamera: center SM world plate at about 0, 0, 0 rather than the camera

closeCaptioned: close captioning

640 (default option): 640x480 resolution (can be accessed in the options/graphic/advanced menu during the game too)

800: 800x600 resolution (can be accessed in the options/graphic/advanced menu during the game too)

1024: 1024x768 resolution (can be accessed in the options/graphic/advanced menu during the game too)

1280: 1280x1024 resolution (can be accessed in the options/graphic/advanced menu during the game too)

1600: 1600x1200 resolution (can be accessed in the options/graphic/advanced menu during the game too)

d16 (default option): 16 bit color depth (can be accessed in the options/graphic/advanced menu during the game too)

d24: 24 bit color depth

d32: 32 bit color depth (can be accessed in the options/graphic/advanced menu during the game too)

truecolor: try 24 bit mode before 16 bit

pilotView: view the world from any ship's point of view by focusing on a single ship and then hitting Q to toggle pilot view on and off.

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