Help,
Would like to run HW1 to HW2 mod on my old creaky P500 computer.
But on downloading zip filesize is ZERO bah.
Any help!!!!
:(:(:(:(:(:(
Checking...
Yes something is wrong with that file. And its the only one we have I beleve.
Hang on...
I have to check on another puter if I have it. Tomorrow.
Edited by
Homdax on June 15 2005 18:23,
21 years agoSpuddy, we have located a new package, thanks to babbo, and will be testing and putting up again in a couple of days.
WOW!! I believe that's the fastest reply I've EVER recieved for anything I've ever posted on the Net. (1 hour) way to go!!
I'll check again soon.
BTW
I have nearly all the mods I could find (500Megs from the TGU site) to do with Homeworld 1 except 7777's mod.
Everybody on RDN forums had serious hassle d/l the mod from 7777's chinese site.
It will be good to finally get this one.
:):):):)
Apologies for the delay in my replay I had to sort out some problems with my phone line. Anyway fixed now.
D/L the mod works ok! but bombs out sometimes I believe its due to large texture sizes and model complexity. Also the mod has some files in the update.big and the rest in the directory tree.
There are three possible solutions to help make the mod more stable......
1) Reduce all big .lif textures to 256x256 (ones =to or below this size wont cause a problem).
2) Reduce the ploycount on complex models to below 500 for each part/ship. The Vagyr mothorship alone is over 5000 polys!!! Use HWSE 1.41b2 to help with this.
3)To make the mod easier to use/install put all files into one update.big file (when installing remember to backup your original HW update.big). Use winBig for this.
I hope this helps!!!
Also has anyone got the Kadeshi Void Mod Version 1.0, I have version 0.5? I know it's out there somewere.
I'll start a list of mods I have soon.
I personnaly can not help You but if You look in my previous post, we have submitted this to the Eminent modders at Relic. They have a few answers, perhaps enough for You.
I recommend You go there.
Thanks...