Homeworld Effects Manual: setOffsetR()

setOffsetR(float value)

Legal values: all real numbers

Defaults values: 0

Offsets object value meters radially.

Homeworld effects use cylindrical co-ordinates. Think of a clock face. The hands point in the R direction, i.e. radially outwards. setOffsetR() offsets an object outwards by value meters, as seen in thepicture below. Do not expect two objects with the same R offset to have the same position; different values of theta can make the objects appear far apart. This command appears to be obsolete. setDeltaR() does the same thing, and setDeltaRDist() provides added flexibility. I reccommend using those commands instead.