Homeworld Effects Manual: setOffsetLOF()
setOffsetLOF(float value)
Legal value: all real numbers
Default value: 0
Offsets object value meters on Z axis.
Homeworld effects use cylindrical co-ordinates. LOF (Line Of Fire, as near as I can tell) corresponds to the Z axis. Think of a clock face. The Z-axis comes straight out of the clock towards you, as the picture below indicates.. setOffsetLOF() offsets an object along this axis by value meters. The setOffsetLOF() command appears to be obsolete. setDeltaLOF() does the same thing, and setDeltaLOFDist() provides added flexibility. I reccommend using those commands instead.