Flak Cannon Hit Event

Download here.

Screenshots

History

Yet another vicious weapon to add to the arsenal of the Dark Star mod. This weapon has a proximity fuse which activates a small explosive just prior to impact, scattering 10 Armor-Piercing and 10 High Explosive sub-munitions across the hull of the target ship.

Instructions

Unzip flak.zip into your Homeworld directory. Replace the VeryLargeEnergyCannon hit events in r2.script with the following:

setHitEvent             R2,GS_VeryLargeEnergyCannon,HitFlak.ebg
setHitEvent             R2,GS_VeryLargeEnergyCannon,HitFlak.ebg
setHitEvent             R2,GS_VeryLargeEnergyCannon,HitFlak.ebg
setHitEvent             R2,GS_VeryLargeEnergyCannon,HitFlak.ebg