Screenshots 4x (640x480)
History
As a follow-up to the Centauri Mass Driver, the Shadow shrivel-up-and-bleed-and-die effect seemed natural. As the large hyphenated word suggests, the Shadow Battlecrab shrivels up while bleeding a weird particulate blood, then fades from existance. This Battlecrab, thoughtfully provided by the Dark Age mod team, has since been overhauled. Beyond that, due to the way Homeworld death events are setup in the engine, and the fact that the Battlecrab is a corvette-class ship, all corvette-class ships on the same team as the battlecrab will turn into Battlecrabs when they are destroyed. Oh well.
Instructions
Unzip shrivel.zip into homeworld\ Open r2.script. Find the corvette class death events (pretty close to the top) Replace those lines with these:
setDeathEvent R1,CLASS_Corvette,damage,destDAoldCrab.ebg setDeathEvent R1,CLASS_Corvette,projectile,destDAoldCrab.ebg setDeathEvent R1,CLASS_Corvette,beam,destDAoldCrab.ebg