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Review
09/20/2000
Homeworld: Cataclysm Reviewed by
Avi Fryman"...In an intastella burst I am back to save the universe!!" --Radiohead, OK Computer Fifteen years after the Kushan people successfully
made their way home across the universe (as depicted
in the epic galaxy-hopping quest Homeworld), a new
threat to their livelihood is unwittingly unleashed
during a routine harvesting expedition. This is the
sort of thing apocalyptic nightmares are made of--a
biomechanical virus capable of infecting entire
armadas in a matter of minutes. You commandeer the
Kuun-Lan, a Hiigaran mining vessel that will
ultimately serve as a combat-ready mother ship.
Build and control a fleet of ships, researching
technologies and harvesting space resources as you
seek a means of overcoming this epidemic before it's
too late.
As in the original Homeworld, single-player missions
in Cataclysm are divided into increasingly difficult
challenges tied in to the structure of an epic linear
narrative. There are multiple objectives you'll need
to complete in order to move on to the next mission,
and hence the next part of the story. Protect a space
station from hostile invaders, obtain minerals from an
asteroid crop or dust cloud, rendezvous with an ally
eons away, research a deadly alien force, etc. There
are a total of 17 new single-player missions in the
full-length campaign mode, each containing its share
of unique elements and strategic possibilities. As in
the previous game, completing objectives requires
hopping back and forth between numerous evolving
management screens and the remarkable real-time 3D
deep-space interface that allows you to make any ship
or object the center of attention. With a press of the
right mouse button and a swish of the mouse, you can
rotate 360 degrees in any direction around any item you
select. Use alt focusing (Alt plus the right mouse button)
to set your camera to focus on an asteroid, and you can
zoom in close or zoom out until it looks like so much
space dust, which is all that will remain of your fleet
if you don't quit putzing around with the camera.
Indeed, tempting as it is to simply admire the breathtaking
interstellar scenery, it's best to stay busy upgrading your
armada. Send worker ships out to harvest for minerals crucial
for construction, have your science team research holographic
mimicking technologies to help conceal your military ships,
select tactics and formations for your various crews, and
send out scouts to determine what your next move ought to be.
A tap of the space bar brings you to a more distant 3D map
view of your current surroundings, allowing you to plot long-distance movements. Always keep your most recently assigned objectives in mind, but feel free to experiment a bit. Although
there is a narrative structure to adhere to, you are hardly a
prisoner. You are a heroic explorer in the farthest reaches of
outer space, so enjoy your good fortune and gun those engines a bit.
This is more than a mere continuation of the previous
Homeworld. In fact, it stands well on its own even if
you are completely unfamiliar with the first game. This
is due in part to the addition of 18 individual new ships
with unique unit stats and capabilities, and 25 new
technologies to research. Moreover, it is due to the fact
that this game simply uses one of the best interfaces around,
and the controls have been tweaked a bit from the previous
version. For retroactive die-hard fans of the original, there's
also an option to use the old-school interface.
Enhanced fleet management includes time-compression options,
allowing you to speed the time it takes to travel or gather
resources. The use of waypoints improves navigation, allowing
you to strategically maneuver around enemy fleets (provided
you are stealthy enough). Attacking enemies requires but a
few simple mouse clicks. A quick reference guide serves to
remind you of the key elements learned in the tutorial mode,
including camera controls, manager screens, ship selection,
right-click pop-up menus, general movement, combat, formations,
tactics, and other commands. It seems like a lot to remember
at first, but most players will get the hang of it in no time.
Should you happen to possess the ever-evolving skills required
to complete the single-player campaign, there are still plenty
of options to grant Cataclysm an additionally lengthy shelf
life. If you lack a speedy internet connection, consider
playing a multiplayer skirmish against your CPU, with the
additional option of setting it to take on the role of several
players. Save a multiplayer game in progress, and you can
return to it later. Record a multiplayer game, and you can watch
it again later, focusing on any ship of your choice. If you're
unfamiliar with the immensely pleasurable deep-space feel of the
original Homeworld, you're in for a big treat. If you are familiar
with it, welcome back. The extent to which one is able to manipulate
perspective in this series is simply astonishing. Aside from the
general approach of centering your attention on an individual
object and zooming around it three dimensionally, you can also
select multiple objects and zoom around them three dimensionally.
Furthermore, you can do this while they are in motion, or even
while a full-scale Star Wars-style attack is in effect. You can
also adopt a first-person view from any ship, further enhancing
the staggering degree of realism miraculously established within
the context of this imaginative sci-fi environment. In addition,
depending on your visual proximity to an active ship, the sounds
behave accordingly. Well, sort of. As any science geek will tell
you, there is no sound in a vacuum, so for this game to be truly
accurate, it would need to be silent, with the exception of radio-transmitted communication between ships. In truth, this would lessen the appeal of the game slightly. Anyway, most game players
aren't sticklers for such detail, and the sounds happen to be well
produced, so this is hardly a shortcoming. In fact, Cataclysm is so
far above and beyond the majority of real-time strategy games out
there, it's tough to find any shortcomings at all.
Tips:
- Play through the entire tutorial mode before starting a
single-player campaign, and you'll be well prepared to
tackle nearly any objective. Skip the tutorial, and you're
likely to find yourself horribly confused.
- To best protect a ship, select several armed units,
then press G and click your left mouse button while pointing the shield icon at the ship you wish to protect. Next, select sphere formation, and the ship will be surrounded
by guardians. Make sure they are set to aggressive tactics.
- When resources are high and your fleet is solid, consider
saving the game. This may come in handy if things take a turn
for the worse, and you'd like to restart from a healthy point.
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