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You've decoded the beacon's navigation date but require updated star charts to locate the Beast's origin ship. A Turanic base located in this area may possess the necessary data.
Defend the command ship. Destroy all ships attacking your command ship and repair it with workers if necessary.
Reinforce your fleet from any casualties from the previous mission. Don't start harvesting yet; enemy units will just threaten your workers. Instead, reorganize your fleet and place each attack group in its formation. Use X formation for your ACVs and acolytes and wall or broad formation for your frigates and destroyers. Prepare to battle an assortment of fighters and missile corvettes. You shouldn't have much trouble holding your ground. Hang around the Kuun-Lan for additional firepower. Use your workers to heal the Kuun-Lan or any frigate or capital ship that suffers damage.
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Leeches would work well against this raider carrier. |
You should also prepare for the battle ahead - against a raider carrier - and construct additional frigates and destroyers. Also, you can use leeches to sneak through the raider defenses and vent the carrier until it explodes (or at least weaken the raider vessel).
Attack the Turanic outpost. Be sure to use a well-rounded attack force.
At some point, early in the mission, you will be shown the Turanic outpost location on the sensors manager. Open the sensors manager and spot the radar ping a good distance away from the Kuun-Lan and your fleet. This should also be a cue to move your fleet back to the Kuun-Lan if you have drifted away - within moments, the raiders uncloak a group of ion cannon arrays in front of the Kuun-Lan!
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Annihilate the raider carrier with leeches before moving in your own fleet. |
You can hold off the arrays if you have eight to ten frigates, a couple destroyers, and a group of ACVs. Alternatively, you can use some ramming frigates to push some of the arrays away. Further, you can use sentinels to protect the Kuun-Lan from the array attack. Once all ion cannon arrays are destroyed, repair any damaged ships.
You can now take the time to harvest if you wish or leave it until after you have wiped out the raider fleet. The resource fields contain hidden raider corvettes. Send in your ACV group before moving your workers into the field. If you have researched advanced sensors, the ACVs will automatically uncover several raider standard corvettes hiding in the resource field. Destroy them before sending in your workers and processor.
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Watch out for the cloaked ion cannon arrays! Defend the Kuun-Lan from attack and replace destroyed modules quickly. |
Now, it's time to advance against the raider carrier and outpost. Advance your entire fleet, including the Kuun-Lan if you wish, toward the radar ping on the sensors manager. Deal with the carrier either during your full-on assault or by using leeches to weaken or even destroy the carrier. Crush the carrier, and the raiders can't produce additional strike craft.
The raider outpost is protected with mines, the carrier, and a half dozen ion cannon arrays. Your fleet of two or more destroyers, eight to ten frigates, and ACVs should handle them fine. Use ramming frigates to push arrays out of the battle. Send leeches against the carrier. Use ACVs (unlinked to acolytes) to clear out the mines. Once the fleet is defeated, move against the outpost.
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Annihilate the raider base with your destroyer group. |
After you have weakened the outpost, an Imperial fleet arrives. Don't bother it, and it won't bother you. Instead, keep firing away at the outpost. When it's weakened sufficiently, the raiders surrender, and the Imperial fleet retreats. Take time to finish off the map's resources (don't forget about the hidden standard corvettes) and prepare for the next mission.
The next mission begins with an early attack. If you have the support units, produce additional destroyers or frigates. Ramming frigates will also prove useful against next the mission's early dangers. Also, the Kuun-Lan's hanger is damaged at the beginning of the mission. Dock your workers, ACVs, leeches, or any other small craft inside a carrier, so you can use them when the next mission begins. Don't forget - if you need more support units, you can use each carrier to build six more support modules to further increase your capacity for more units.
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