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Homeworld: Cataclysm Game Guide

Chapter 3: Unit Statistics

This section includes statistics for the default Somtaaw and Beast fleet. Here, you'll find the units name, resource unit cost, support unit requirements, mass, firepower, armor, coverage (the higher the percentage, the better the ship operates against multiple craft), maneuverability, velocity, and special ability if applicable.

Somtaaw Fleet

These statistics reveal Homeworld: Cataclysm's Somtaaw fleet.

Unit

RUs

Support Units

Mass

Firepower

Armor

Recon

40

2

41 tons

40

25

Acolyte

75

2

90 tons

85

70

Mimic

70

2

55 tons

N/A

20

ACV

150

4

180 tons

170

140

MCV

140

4

110 tons

N/A

40

Multibeam frigate

700

12

10,200 tons

3,900

4,000

Hive frigate

575

20

9,900 tons

1,400

3,800

Ramming frigate

650

10

12,900 tons

2,500

4,700

Sentinel

70

3

21 tons

290

350

Leech

40

2

26 tons

N/A

30

Destroyer

3,000

38

28,000 tons

8,500

16,000

Carrier

3,400

0

129,000 tons

4,200

65,000

Dreadnaught

6,800

80

152,000 tons

24,000

85,000

Worker

500

4

5,200 tons

N/A

1,500

Processor

1,100

15

89,000 tons

2,500

45,000



Unit

Coverage

Maneuverability

Maximum Velocity

Special Ability

Recon

4 percent

Very high

1,000 m/s

None

Acolyte

6 percent

Very high

825 m/s

Link

Mimic

N/A

Very high

750 m/s

Link, mimic

ACV

6 percent

High

600 m/s

Unlink, EMP

MCV

N/A

High

550 m/s

Unlink, mimic

Multibeam frigate

90 percent

Medium

370 m/s

None

Hive frigate

12 percent

Medium

390 m/s

Swarm

Ramming frigate

6 percent

Medium

398 m/s

Ram

Sentinel

15 percent

High

250 m/s

Shield

Leech

N/A

Very high

1,250 m/s

Leech

Destroyer

30 percent

Low

325 m/s

None

Carrier

80 percent

Very low

300 m/s

Infect

Dreadnaught

80 percent

Very low

280 m/s

Repulse

Worker

N/A

Medium

425 m/s

Harvest, repair, salvage

Processor

80 percent

Low

250 m/s

Crystal process, repair

Beast Fleet

These statistics reveal Homeworld Cataclysm's Beast fleet.

Unit

Rus

Support Units

Mass

Firepower

Armor

Recon

50

2

41 tons

40

30

Interceptor

65

2

90 tons

65

85

Cloaked fighter

95

2

90 tons

75

80

Attack bomber

120

3

60 tons

86

90

Missile corvette

320

4

775 tons

320

1,400

Multigun corvette

275

5

750 tons

380

730

Heavy corvette

250

4

750 tons

200

1,700

Ion array frigate

700

15

13,500 tons

3,500

5,100

Defense field frigate

900

10

13,000 tons

N/A

4,650

Cruise missile

250

4

490 tons

N/A

68

Heavy cruiser

6,500

70

131,000 tons

20,000

77,000

Carrier

3,400

0

121,000 tons

4,000

65,000

Worker

650

4

5,200 tons

N/A

1,800

Processor

1,200

13

89,000 tons

2,500

45,100



Unit

Coverage

Maneuverability

Maximum Velocity

Special Ability

Recon

4 percent

Very high

1,000 m/s

None

Interceptor

5 percent

Very high

810 m/s

None

Cloaked fighter

5 percent

Very high

750 m/s

Cloak

Attack bomber

5 percent

Medium

640 m/s

None

Missile corvette

60 percent

High

490 m/s

None

Multigun corvette

78 percent

Medium

570 m/s

None

Heavy corvette

50 percent

Medium

550 m/s

None

Ion array frigate

6 percent

Low

230 m/s

Cloak

Defense field frigate

100 percent

Low

310 m/s

None

Cruise missile

N/A

High

650 m/s

None

Heavy cruiser

30 percent

Very low

245 m/s

Infect

Carrier

75 percent

Low

290 m/s

Infect

Worker

N/A

Medium

365 m/s

Harvest, repair, salvage

Processor

80 percent

Low

235 m/s

Crystal process, repair


 
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