Homeworld: Cataclysm
by: Adam "Tukman" Tucker
Date Posted: 10-17-2000
Score:
out of 5 stars.
Pros: Intricate and enjoyable gameplay, well mapped controls, good graphics, and battles that look like scenes from a space movie…yes!
Cons: Odd cutscenes, gameplay is a little hard to get used to.
System: PC
The real reason to buy this game, especially for fans of the original Homeworld, is the massive amount of new ships, 18 in all. Some worthy mentions include the standard Acolyte fighter, the mainstay of most battle groups. These maneuverable little fighters not only can be outfitted with shielding and missiles after you research them, but two of them can be joined together to form a corvette class ship, with turret firing weapons instead of nose weapons. Another favorite of mine, cause I'm a cheap player, is the Mimic class fighter. These ships can produce a holograph of an enemy ship or even an asteroid around itself to get the drop on the other side. Mimics can also be joined together to form even larger ship projections. The only downside to these things is that when you first use the holographic projector, you'll have to do it a couple of times just to see how damn cool it looks. On the larger side of things, Multi-Beam Frigates are useful for decimating an enemy fleet quickly, with long scissoring beams of doom that can blast smaller ships to pieces on the first shot. Or, for you more direct people, the Ramming Frigates just slam into enemy ships, either destroying them or knocking them away from the fight. Other ships include Carriers, for carrying and building ships faster, Swarmer Attack Drones, Leech Breaching Pods, Dreadnoughts, and the mighty Destroyers. Just remember that The Beast can take control of any of these ships, so don't let your big stuff get too close...or it'll be coming right back at you.
Game control in a game of this type is obviously going to be a little tricky. Managing the camera angles and setting maneuvers for your ships in the 3D space maps seemed more than a little daunting to me at first. However, with just a few keystrokes and a lot of mousing, directing battles is a snap. Everything is fairly intuitive, though a little hard to get used to at first. Overall, though, H: C is not only an in depth RTS, it's nice and easy to get into as well. On a related note, a tutorial on all the important in-game functions is available in the game, as well, so if you really can't get started you can be taken step by step through the basics. A nice touch in any game, but especially in one this different.
As for the rest of the game goes, H: C scores well on all accounts. With a minimalism music score and excellent sound effects, the aural mood of the game is set nicely. The plot gets more and more frightening thanks to The Beast, the real shining star in this adventure. And, best of all, there is an in-game save feature, removing the frustrations of having to play the really hard levels over and over again. Yes, folks, Homeworld: Cataclysm really doesn't have any glaring flaws that I noticed, and the only things I had problems with were really too nitpicky to mention (except for the oddly done black and white cutscenes, which lagged a bit and didn't look too incredible, in my opinion). In short, if you're a fan of RTS games, space combat, innovative games, or especially the original Homeworld, this is the game for you. Just remember not to get too close to The Beast...it'll just break your heart. Then use it as genetic building materials to take control of your ship.
Publisher:Sierra Studios Minimum System Requirements: Win 95/98/2000, 233 MHz, 32 Meg RAM, 4x CD-ROM, Direct X compatible 4 MB PCI video card, Direct X 7.0a, Windows compatible mouse, Etc