Hyperspace Gate Rush/Push



As we know, the Vaygr use hyperspace gates and not self jumping ships. This suggests a strategy all it's own, rushing to a gate push into the heart of the opponent's fleet.

While we do not yet know what the technology researches are or what is required to set a pair of gates up, we can surmise the creation of such a strategy.

A fleet consisting of multiple ship types is centered around a hyperspace gate ship (HGS), the ships escort the HGS into the area of an opponents control. The fleet is used to engage or repel any opponent ships trying to take out the HGS as it sets up it's gate in the center of the target zone.

Once up the fleet that has been waiting on the other side of the gate will start pouring through taking on targets of opportunity. Since we know the Vaygr ships do not collectively have hyper ability a gate set up in the above manner would allow continued reinforcements with no damage to the production facility at the other end of the gate. However it should be noted that lack of fighter and corvette level craft in the placement group would leave the group open to fighter and corvette attacks if engaged well forward of were the gate is intended to be placed.

The idea being that massive swarms of fighters and corvettes could be launched through the gate if executed in a timely manner, in most cases completely overwhelming the opponent with the size of the fleet concentrated in one location. It would be hard to mobalize a defenseive attack let alone an offensive one, if the gate was able to be set up unopposed in close proximity to a resourcing operation or production facility.