HW Glossary for Newbies

OK, dmille wished a list of definitions commonly used in HW. This is a bit overdue, and I apologize. It seemed every time I was ready to submit, I thought of something else to include. Then I got busy last week and didn't get to finish. I think dmille wanted a bit more on the definition end, but I feel that people can look in their HW manual for things not included here. And frankly, I'm not here to write a everything down for those who've obtained an illegal copy of HW. This is merely meant as a guide of what to expect when you log on WON for the first time. Numerous commonly used abbreviations are listed, as well as some common definitions. I will undoubtably be adding items to this list as they occur to me, so consider this a work in progress.

There are a few HW:C items included. I'm not a big HW:C player, so you will have to pardon there not being a complete list of those abbrevations. If someone who regularly plays the game wishes to add to this thread, please feel free to do so.

First of all, a list of commonly used abbreviations:

Strike Craft:
Capital Ships:
General Online Abreviations:
Definitions:

Build Order
-
The sequence of ships you build in a game. For example, a build order of scouts/lcs/intys/abs would mean that you research and build scouts, light vettes, interceptors, and attack bombers in that order.

Capital Ships
-
The ship class that encompasses all the frigates, the collector, and the controller.

Clan
-
An online gaming club.

Corvwall/Vettewall
-
A group of corvette-classed ships placed in a wall formation, either on neutral or (usually) aggressive tactics, and supported by SFs and/or rc's.

Initial Build
-
The types and number of ships you build at the beginning of the game. Common format for a build order is by number of: collectors/controllers/research ships, so that if I said I went 4/1/2 on Talas, it means I have 4 collectors, 1 controller, and 2 research ships total.

Newbie or n00bie
-
A newcomer to online play. It doesn't matter how long you've owned the game, only how long you've played online. If you've played less than 100 games online, you are a n00bie in my opinion.

Research Order
-
The order in which you research ships, closely associated with build order.

Rush or Scout Rush
-
An early attack where two (or more, if a 3v3 or 4v4 game) teammates send a scout force of 20 - 25 scouts to a single opponent, as soon as those scouts are built, in order to isolate that opponent and quickly overcome their collection. The initial attack is usually reinforced with more units in case the isolated opponent's ally tries to help.

Smurf
-
A skilled player who uses an alias to kill an unsuspecting game veteran.

Strike Craft
-
The ship class that include the fighters and corvettes.

Super Capital Ships
-
The ship class that includes the destroyers, carriers, and heavy cruisers.

Swarm
-
Group of strike craft, usually assigned to a single hotkey that includes three or more classes of strike craft. For example scouts and light vettes alone are not considered to constitute a swarm, however scouts, light vettes, and defenders would constitute a defender swarm.

Salute, Apollo(SLS)