Chaos wip page
This is will be RTSC's Chaos guide page.
Chaos are Space Marines gone
bad (well, worse!) -twisted and turned by the demons and evil gods who
lurk in the Warp,
W40K's equivalent of Hyperspace.
Chaos are the Space marine's arch enemy. In the original Dawn
of War both these
forces were fairly close. Both Chaos and the Space Marines used similar
equipment and techs. Under the 1.4 patch, the
only viable competitive option open to Chaos was to mass huge numbers of
Chaos Marines (known as "CSM
spamming") and avoid demons entirely as they were too expensive and too
slow to build in time. In Winter Assault, the
differences between the two armies have been magnified: many Chaos
heavy weapons
and techs
have
been dropped,
and
the
role of demons
enhanced. Chaos builds now revolve around using different units, rather
than equipping Chaos Marines with different weapons - to some people, Chaos
has been "dumbed down" as a result, but the net effect is to make them
more rounded and balanced in a competitive game.
Chaos is a assault force, with lots of infantry and demons,
but few vehicles. It gets the formidable Defiler, a
crab walking monster with claws, flame thrower, autocannon and artillery. |