Chaos wip page


This is will be RTSC's Chaos guide page.

Chaos are Space Marines gone bad (well, worse!) -twisted and turned by the demons and evil gods who lurk in the Warp, W40K's equivalent of Hyperspace. Chaos are the Space marine's arch enemy. In the original Dawn of War both these forces were fairly close. Both Chaos and the Space Marines used similar equipment and techs. Under the 1.4 patch, the only viable competitive option open to Chaos was to mass huge numbers of Chaos Marines (known as "CSM spamming") and avoid demons entirely as they were too expensive and too slow to build in time. In Winter Assault, the differences between the two armies have been magnified: many Chaos heavy weapons and techs have been dropped, and the role of demons enhanced. Chaos builds now revolve around using different units, rather than equipping Chaos Marines with different weapons - to some people, Chaos has been "dumbed down" as a result, but the net effect is to make them more rounded and balanced in a competitive game.

Chaos is a assault force, with lots of infantry and demons, but few vehicles. It gets the formidable Defiler, a crab walking monster with claws, flame thrower, autocannon and artillery.



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Page established Thu, Nov 3 2005 by Lindsay Fleay