Hiigaran
   Fighter Class
   Corvette Class
   Frigate Class
   Capital Class
   Mothership Class
   Platform Class
   Utility Class
Vaygr
   Corvette Class
   Frigate Class
   Capital Class
   Mothership Class
   Platform Class
   Utility Class




Vaygr Fighter Class
Scout
The Scout has an excellent sensors range and can detect cloaked ships within a certain range. Scouts depend on speed and maneuverability to evade enemy fire when attacked.

Assault Craft
A fast, maneuverable and versatile craft designed for patrol, escort, and Cap Ship defense. The Interceptor is especially feared by non-combat vessels, strike craft, and resource operations.

Bomber
The Bomber is a deadly combination of maneuverability and destructive firepower. The twin fusion bomb launchers release highly volatile bottled plasma that burns through hull plating, ignites munitions stores, and overloads control systems.

Lance Fighter
This is a weapon system relied upon by Vaygr raiding parties. Based on mining technology, the plasma lance is a volatile cutting beam that makes short work of Corvette armor and Capital Ship subsystems. Disabling a Carrier’s engines to allow for easy infilitration is one of the tactics made successful by this unit.



Vaygr Corvette class
Missile Corvette
The Vaygr Missile Corvette is a Frigate and Corvette hunter. These ships launch fast moving high-yield warheads designed to send powerful shockwaves through enemy ships, disrupting systems and shattering hull armor.

Laser Corvette
The bigger brother of the Lance Fighter, the Laser Corvette is one of the few beam-weapon equipped ships in the Vaygr fleet. It combines speed and quick turns to deliver withering laser fire into Frigates and Capital Ships from its forward facing cannons. These ships are tough, fast, and hard-hitting.

Command Corvette
What this ship lacks in firepower is made up in sensors equipment, armor, and the bonus it gives to friendly units within range. The antenna array sprouting from the hull both coordinates attacks and provides a morale boost, as the Command Corvette more often than not is crewed by ranking officers and favorites of the Crusade’s warlord.

Minelayer Corvette
A well-armored Corvette with a payload of magnetic limpet mines. The Minelayer lays mines in a grid pattern by moving to a point in space and releasing a mine in that location.



Vaygr Frigate Class
Heavy Missile Frigate
The Heavy Missile Frigate should not be underestimated as a serious threat to any enemy of the Eastern Fringe. Firing two heavy fusion missiles from its enormous bay, the Heavy Missile Frigate can wipe out enemy Frigate lines and, in sufficient numbers, take down Carriers and Destroyers.

Assault Frigate
The Vaygr Assault Frigate, unlike its Hiigaran equivalent, is designed to support strike craft rather than defend against them. Its turrets are forward facing and fire long, thin sliver-like flechettes at extremely high speed, cutting through enemy craft with disturbing ease.

Infiltrator Frigate
One of the deadliest ships in the Vaygr fleet, the Infiltrator Frigate relies on speed to swoop down on an enemy Capital Ship and release Infiltrator Pods. These are Vaygr Insertion teams who cut through the hull and battle the crew for supremacy of the ship. With no return for these soldiers, they have a unique incentive to get the job done.



Vaygr Capital Class
Destroyer
The Vaygr Destroyer is perhaps the most effective Frigate killer ever designed. A battery of four heavy fusion missile launchers and two massive cannons, when concentrated on one ship, inflicts massive damage in short order. Its off-axis hull gives the ship a distinctive profile.

Carrier
This is the core of the Vaygr Fleet. Unlike the Hiigaran Carrier, it only has one production facility, so choose well how you build your subsystems. It can store 10 strike craft squadrons, and is very effective as a mobile resource drop-off point. It features two ability subsystem slots that can be used for whatever purposes you see fit.

Battlecruiser
One of the deadliest ships in the galaxy. A strike craft bay for transport and repair of assault and Corvette class craft supported by four lance beam turrets provide point defense, allowing the Battlecruiser to direct it’s eight heavy fusion missile launchers and enormous Trinity Cannon on Capital and Supercapital class enemy vessels.



Vaygr Mothership Class
Flagship
Makaan’s Flagship is a massive vessel on the same scale as the Pride of Hiigara. Housing the core found in the Hethlim Ice Fields, it can Far Jump to remote systems, build, store, and repair ships friendly to the fleet. Like the Pride of Hiigara, it has ample slots available for the numerous production and ability subsystems.

Shipyard
A production ship so massive it cannot be built by the Flagship, the Vaygr Shipyard is a slow moving behemoth capable of building any ship in the Vaygr fleet. It needs to be constructed in large orbital facilities and then hyperspaced to the front.



Vaygr Platform Class
Gun Platform
This single shot robotic sentry is a cheap and effective deterrent to both raiders and larger enemy forces. Once deployed it cannot be moved again.

Missile Platform
A more advanced version of the gun platform, the Missile Platform unleashes heavy missile salvos at any Frigate or Capital Ship within range. Once deployed it cannot be moved again.

Hyperspace Platform
Built on existing weapons platform technology, Vaygr Hyperspace platforms provide limitless tactical hyperspace capabilities. Their speed, durability, and relatively low cost make these gates the deciding factor in Vaygr surprise attacks.



Vaygr Probe/Utility Class
Probe
Unmanned long-range sensor device. Once deployed it cannot be moved again.

Proximity Probe
Sensor device capable of detecting cloaked ships. Once deployed it cannot be moved again.

Sensor Distortion Probe
Remote device that scrambles enemy sensors. Once deployed it cannot be moved again.

Resource Collector
The Vaygr Resource Collector is a vessel roughly the size of a Corvette. It has arms to grab various types of materials that can be turned into RUs when dropped off at a refinery station. When upgraded, the Collector can perform repairs on Frigate and Capital Class ships and as such is an essential part of any combat fleet.

Mobile Refinery
This Frigate-sized vessel can be deployed close to resourcing operations. Adding two new drop-off slots, just one refinery can double the output of your supply ships.




      
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