Hiigaran
   Fighter Class
   Corvette Class
   Frigate Class
   Capital Class
   Mothership Class
   Platform Class
   Utility Class
Vaygr
   Corvette Class
   Frigate Class
   Capital Class
   Mothership Class
   Platform Class
   Utility Class


Hiigaran Fighter Class
Scout
The Scout has a superior sensor range and can detect cloaked ships within a certain range. Scouts depend on speed and maneuverability to evade enemy fire when attacked.

Interceptor
A fast, maneuverable and versatile craft designed for patrol, escort, and Cap Ship defense. The Interceptor is especially feared by non-combat vessels, strike craft, and resource operations.

Bomber
The Bomber is a deadly combination of maneuverability and destructive firepower. The twin fusion bomb launchers release highly volatile bottled plasma that burns through hull plating, ignites munitions stores, and overloads control systems.



Hiigaran Corvette class
Gunship
The Gunship’s twin turrets are kinetic weapons, firing slugs at extremely high speeds. While most Cap Ship armor can turn this fire away, strike craft are torn to shreds, making the Gunship an extremely effective defense against Interceptor, Bomber, and Lance squadrons.

Pulsar Gunship
The Pulsar Gunship utilizes a short wave Ion Beam cannon, dubbed the Pulsar by Hiigaran scientists, as its main weapon. What it lacks in power it makes up in size, rate of fire, and coverage. Mounted on the Gunship chassis, the pulsar turret has 360 degrees of coverage, allowing it to target Corvettes effectively. The Pulsar is also powerful enough to punch through Frigate armor.

Minelayer
A well-armored Corvette with a payload of magnetic shaped-charge mines. The Minelayer lays mines in a grid pattern by moving to a point in space and releasing a mine in that location.



Hiigaran Frigate Class
Torpedo Frigate
This multi-purpose Frigate is a devastatingly effective addition to any strike group hunting Capital class ships. It fires two medium-range homing torpedoes which can be outfitted as either the standard Corvette-killing cluster torpedo or the more powerful Capital Ship torpedo.

Flak Frigate
The typical ship-of-the-line used as a picket ship in defensive operations and the workhorse of any assault. The Hiigaran Flak Frigate combines adequate speed, armor, and firepower to deal with almost any situation. Alone, it is vulnerable to Fighters and other Frigates. In a Squadron or Strike Force, it is more then a match for Corvettes, Fighters, and even heavier Capital Ships.

Ion Cannon Frigate
One of the most feared ships in the Hiigaran Navy, the Ion Cannon Frigate was first developed with help from the Bentusi over a century ago. While the size of ion cannon technology has been reduced, it still requires an entire frigate chassis to house the enormous array. This makes the Ion Cannon Frigate slow and vulnerable without proper support.

Marine Frigate
Originally a modified cargo transport, the Marine Frigate has evolved into a fast, highly armored delivery vehicle used to insert Hiigaran Marines into hostile ships. The Marines are highly trained in raiding, disabling, and gaining control of enemy vessels. Given enough time they’ve been known to gain control of Mothership class assets, giving their enemies a very nasty surprise.

Defense Field Frigate
The Hiigarans have withstood incredible odds on many occasions thanks to this frigate. Generating an intense localized magnetic field, the Defense Field Frigate is able to turn away most weapon fire from ships within its protective sphere. The power signature of this field is so high that it can only be used for short periods of time. Learning when and where to use this technology is the key.



Hiigaran Capital Class
Carrier
The Hiigaran Carrier is perhaps the most versatile ship in the Fleet. Properly outfitted, it can build and repair Fighters, Corvettes, Frigates, and Resource class ships. The Carrier can store 10 strike craft squadrons, and is very effective as a mobile resource drop-off point. It features two ability subsystem slots that can be used for whatever purposes Fleet Command sees fit.

Destroyer
Sleek, deadly, and designed to take a beating, the Destroyer is in every sense a heavy-hitter. Turning broadside to its target, the Destroyer unleashes its four heavy cannons and twin Capital Ship torpedo launchers in a withering attack few ships can withstand for long.

Battlecruiser
The largest combat ship in the Hiigaran Navy. Heavy Ion Beam turrets and Arbiter Cannons lay waste to Capital Ships at long range. A strike craft bay and four pulsar turrets enable the Battlecruiser to engage strike groups intent on disabling engine, weapons, or ability subsystems. With proper Frigate and Corvette support, the Battlecruiser is the heavy-hitter of many fleet engagements.



Hiigaran Mothership Class
Mothership
The Pride of Hiigara is the largest Mothership vessel ever built by the Hiigarans. Deep within lies the original Hyperspace Core that took the Exiles from Kharak to Hiigara. It can produce and build nearly all ships in the Hiigaran Navy, and has ample slots available for the numerous ability subsystems available to the Fleet.

Shipyard
A production ship so massive it cannot be built by the Mothership, the Hiigaran Shipyard is a slow moving behemoth capable of building any ship in the Hiigaran fleet. It needs to be constructed in large orbital facilities and then hyperspaced to the front.



Hiigaran Platform Class
Gun Platform
This single shot robotic sentry is a cheap and effective deterrent to both raiders and larger enemy forces. Once deployed it cannot be moved again.

Ion Beam Platform
A more advanced version of the gun platform, the Ion Beam platform unleashes four high-energy ion beams at any Frigate or Capital Ship within range. Once deployed it cannot be moved again.



Hiigaran Probe/Utility Class
Probe
Unmanned long-range sensor device. Once deployed it cannot be moved again.

Proximity Probe
Sensor device capable of detecting cloaked ships. Once deployed it cannot be moved again.

Sensor Distortion Probe
Remote device that scrambles enemy sensors. Once deployed it cannot be moved again.

Resource Collector
The Hiigaran Resource Collector is a vessel roughly the size of a Corvette. It has arms to grab various types of materials that can be turned into RUs when dropped off at a refinery station. When upgraded the collector can perform repairs on Frigate and Capital Class ships and as such is an essential part of any combat fleet.

Mobile Refinery
This Frigate-sized vessel can be deployed close to resourcing operations. Adding two new drop-off slots, just one refinery can double the output of your supply ships.




      
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