The Cataclysm Map Makers Primer v1.01

 
Index

 

HWC Primer: About

About
Homeworld Version
Distribution
Discussion and further Help
Feedback
Copyright and Disclaimer

[Go There]

 

 

HWC Primer: Introduction

Welcome
The Tutorial
The Map Makers Tools
So Whats Changed from Homeworld?

Some Points to Remember

[Go There]

 


 

Chapter One:  The Map Basics

1.0 And so it begins...
1.1 On Map Design
    1.1.1 The 'Skirmish' Map
    1.1.2 The 'Cataclysm' Map
    1.1.3 The 'Battle' Map
    1.1.4 The Multiplayer '1v1' Map

1.2 Directory Structure
1.3 Directory Content
    1.3.1 The Description file
    1.3.2 The Level file
    1.3.3 The Mothership files
    1.3.4 The ResourceSphere file
    1.3.5 The Distribution file

[Go There]

 



[Top]

 

Chapter Two:  The Description File

2.0 Introduction
2.1 The Map Description
2.2 Default Settings
2.3 RU Injections
2.4 Last Word

[Go There]

 



[Top]

 

Chapter Three:  The Level File

3.0 Introduction
3.1 Comment Lines & Game Info
3.2 The Missionsphere Lines
    3.2.1 PlayerNumber
    3.2.2 RaceName
    3.2.3 Misspheretype
    3.2.4 PosX,PosY,PosZ
    3.2.5 Radius
    3.2.6 Sphere rotz
    3.2.7 Contents
    3.2.8 Starting RUs
    3.2.9 Summary of the Missionsphere Lines.
3.3 Map Level Data
3.4 Background & Lighting
3.5 Sensors Manager
    3.5.1 World Size
3.6 Loading Ships and Resources
    3.6.1 Ships
    3.6.2 Resources
    3.6.3 Derelicts
3.7 Colour Schemes
    3.7.1 Changing Colour Schemes
3.8 Songnumber
3.9 Lensflare
3.10 Last Word

[Go There]

 



[Top]

 

Chapter Four: The Mothership File

4.0 Introduction
4.1 The Mothership Missphere
    4.1.1 posx,posy,posz
    4.1.2 rot
    4.1.3 race
    4.1.4 shiptype
    4.1.5 numShips
    4.1.6 formation
    4.1.7 flag
    4.1.8 Properties - Colour
    4.1.9 Preset Race Colours

[Go There]

 



[Top]

 

Chapter Five: The ResourceSphere File

5.0 Introduction
5.1 The Resource Mission Spheres

    5.1.1 Resource Types
5.2 The Resource Line: Asteroids & Dustclouds

    5.2.1 resourcetype
    5.2.2 posx,posy,posz
    5.2.3 layout
    5.2.4 distribution
    5.2.5 numResources
    5.2.6 radius
    5.2.7 length
    5.2.8 roty, rotz
    5.2.9 properties
5.3 Nebulas
 
   5.3.1 posx,posy,posz
 
   5.3.2 Nebula
 
   5.3.3 distribution
 
   5.3.4 numTendrils
 
   5.3.5 xSize, ySize, zSize
 
   5.3.6 NumChunks
5.4 Distribution Files
 
   5.4.1 ResourceTypeSize
 
   5.4.2 RelativeNumber
 
   5.4.3 RegenNumber
 
   5.4.4 Summary
5.5 Derelicts
    5.5.1 derelicttype
    5.5.2 posx,posy,posz
    5.5.3 roty, rotz
    5.5.4 properties
5.6 Crystals
5.7 Ships
5.8 Properties (Gary's Notes)
 
   5.8.1 examples
    5.8.2 rotating derelicts
 
   5.8.3 Missionman Properties
 
   5.8.4 Note on Prop 64 & 128
 
   5.8.5 Multiple Properties
5.9 Meteor Storms
 
   5.9.1 resourcetype
 
   5.9.2 posx,posy,posz
 
   5.9.3 layout
 
   5.9.4 distribution
 
   5.9.5 numResources
    5.9.61 radius
 
   5.9.7 length
 
   5.9.8 roty
 
   5.9.9 rotz
 
   5.9.10 unknown
 
   5.9.11 velocity
 
   5.9.12 horizontal velocity
 
   5.9.13 MovingStorms
 
   5.9.14 Summary
5.10 Slipgates
5.11 Mines

5.12 On the Placement of Resources
 
   5.12.1 Spheres
 
   5.12.2 Cylinders
 
   5.12.3 Rectangles
5.13 On the Addition of CPU ships
5.14 Troubleshooting MisSpheres

[Go There]

 



[Top]

 

Chapter Six: Finishing Your Map

6.0 Putting it all Together
6.1 Adding more Players
    6.1.1 The Map Folder
    6.1.2 The Description.txt File
    6.1.3 The Level File
    6.1.4 The Mothership Files
    6.1.5 The ResourceSphere Files
    6.1.6 The 64k WON Limit
    6.1.7 Distribution Files
6.2 Tweaks and Final Touches
6.3 Once you have Finished
6.4 And so it ends...

[Go There]

 



[Top]

 

APPENDIX A: Quick Reference Files

Relics Listing of all Objects
    ? BD's Listing of Resource Types
    ? BD's Listing of Derelict Types 
    ? BD's Listing of Ship Types
    ? BD's Listing of Miscellaneous Types

Quick Reference Files
    ? Level File Parameters
    ? Mothership File Parameters
    ? Resources Files Parameters

 [Go There]

 

APPENDIX B: Help And Troubleshooting

Useful Texts by other Authors
    ?Cataclysm Mapmaking Help and FAQ v3.0
    ?Hellhawk's Checklist for Advanced Map-Builders
    ?TAKER's Exception Errors Demystified 
    ?Kenny Felder's: Introduction to Trigonometry
    ?Kenneth Boyds: Trigonometry: A Crash Review
    ?Dylov's Using Excel
    ?Dylov's Using The Cataclysm SRD-XL Utility
    ?Dylov's A Cataclysm Construction Folder

 [Go There]

 

APPENDIX C: Bibliography and Links

Bibliography and Links
    ? Texts
    ? Utilities
    ? Websites

[Go There]

 



[Top]

 

Online Help for Mappers

Forums
mIRC
E-mail

[Go There]

 

Useful Websites for Mappers

Websites
Trig?
Forums
News

[Go There]

 

Useful Tools for Mappers

Recommended
MSExcel
Windows
Miscellaneous

[Go There]

 



[Top]

 

Tutorial: The Downward Spiral...

Introductory Tutorial - 'The Downward Spiral...'
    ? Part One - Basic Set up
    ? Part Two - The Description File
    ? Part Three - The Level File
    ? Part Four - The Mothership Mission Spheres
    ? Part Five - The Resource Spheres
    ? Part Six - A first look at your Map, and its first Tweaks
    ? Part Seven - The Resources And Distribution
    ? Part Eight - Adding Specials
    ? Part Nine - Addition of Ships and Derelicts
    ? Part Ten - Addition of further Players

[Go There]

 


[Top]    [Main]

 
 

© Dylov 2000. Written by Dylov. Original Page Designs by Dylov & Panther.