Shelby was born and raised in Calgary, Alberta, where he had an unsuccessful career as an intoxicated rodeo clown. After spending one too many drunken nights with the livestock Shelby decided to throw away his red nose forever and moved to Vancouver to become head fry cook at Macdonald's. Realizing that this job was much too complicated he enrolled in Digipen. After a short stint there he got hired by EA as a co-op programmer. At EA Shelby worked on the Need For Speed franchise for over four years. While on the NFS series he worked on everything from user interfaces, in-house tools, rendering engines, rug hooking, and complicated eye surgery. Shelby loves and eats code for breakfast and is currently dating a NURBS model he made with Maya and affectionately named "Giggles", unfortunately she doesn't seem too interested... He can often be found rolling around naked with his programming books yelling "osmosis, osmosis!!" When Shelby is not scaring his fellow employees he actually can be found sitting silently coding up crazy new worlds or simply shouting obscenities while totally inebriated. Now that he has landed in Relic, Shelby plans to unleash his pent-up creativety and put himself to the test to see if he can create the best kick-a&% game ever.