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Looking for a map that will make you think?
Try this.
Because the angle of the Sensors Manager reflects whatever angle you are at
when you go into it, this map may seem hard to navigate at first.
If you want to test this, go into a game with crates on and look directly above
the crate in the sensors manager. Line up your probe or whatever you use, and
rotate the sensors so you are lookng at it sideways. What you thought was
straight down to the crate in fact is off, by some distance too. That is what
can make this map fun or frustrating, depending on how well you can cope with
this.
This is a map that is better for the pin point experts, people who generalize
on attack/harvest/whatever are going to find this map more challenging.
This map has lots of RU's for the taking,and its size will makes it a lot
better for endgame fighters. You will probably find that strikecraft are not as
useful as they are on other maps, due to its size and the warping effect of the
map.
I will say this is a great FFA map except that the camper will probably win as long
as he keeps his collecters protected. With the amount of ru's on the map people can build
a fleet and just sit back, watch as opponents kill each other, and then
hyperjump some destroyers in to kill off the weak players. Other than that this
map is fair, although the players who start at the top have a slight advantage
because the warping effect isnt as bad.
In general it's a fun and sometimes confusing map... its name fits well.
Overall Rating: 80
Download "Field of Confusion"
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