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Listed by Author (81-100)
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Title
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Description
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Author
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Date
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Rating
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Jacelor
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NeoGalaxy
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Designed for (2-4) players This map has quite a different strategy. 2 polar nebula branch out twisting symetric bands of resources.
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Jacelor
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1999-12-04
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Allied Forces
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Designed for (2vs2) Teamplay. With quick wit, one can easily figure out the secret to harvesting a resource of this caliber.
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Jacelor
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1999-12-04
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ChessBoxing
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Designed for (2-4) players with NO HARVESTING ( injections only ) Each player starts out with 1MS 1Carrier 1SensorsArray 2RS. NOTE: Looks like a chessboard to me.
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Jacelor
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1999-12-01
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Cosmic Void
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A 1on1 map with a twist. This map was designed for even resource, cunning tactics, and fast gameplay. Its quite unique...
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Jacelor
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1999-11-29
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83% Read Review
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StarLite
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The Ion partical field that holds this strange formation together has yet to be located. This may be our last chance to recover data from the area. Be careful....
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Jacelor
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1999-11-28
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Neutron Star
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A Sphere of thick resources line the inner core. Build your fleet from scratch and destroy your opponent with honor!
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Jacelor
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1999-11-28
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JunoY2K[Co]
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The Cloud
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Resource the dust cloud as fast as possible - before your opponent can. I would like to thank Dukath for the Random Map Maker which got me started - then i added dust clouds, gave it a name, and edited just about everything. This map is for 2 players.
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JunoY2K[Co]
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2000-07-11
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Keiffe
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Dark World
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A lost world inside of a black hole. Life was peacefull, then strangers arrived to harvest the resources. To protect their world they would fight to the death with these invaders. 2-6 players.
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Keiffe
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2000-07-15
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Kursta95
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The Symphony of Rage
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Abundant resources mean that supply interdiction could be key to winning the battle.
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Kursta95
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1999-12-22
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Led Mirage
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IX Stelar Anomaly
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An anomaly has been detected where the gravitational fields of 2 moons in this system cancel each other, resource levels are at incredible levels. Secure the area for our people.
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Led Mirage
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1999-10-09
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IX Field Dispute
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Designed for fast team play action! The starting locations are setup for 2 teams or FFA. All players begin with a fleet of Light Defenders.
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Led Mirage
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1999-10-07
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56% Read Review
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LiquidDAB
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Creations
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My new map. Hope you enjoy.
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LiquidDAB
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2001-06-26
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Submit Review
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Ring of Fire V 2.0
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Once many centuries ago a resource carrier of the Taiidan Empire suffered a Catastrophic engine meltdown. The explosion left this unique pattern of resources. You need at least 6 players to play this map or else it won't start...! Based on the original Ring Of Fire made by error 404.
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LiquidDAB
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2001-04-16
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Map1364
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Now what is this kind of map anyway ? I hope you will enjoy it =)
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LiquidDAB
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2001-04-14
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Angel
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A funky 2v2 map. The angels little peace of space!! Cool doh. Enjoy.
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LiquidDAB
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2001-04-13
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Creations
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Funky map best played 3v3. 3 players are lined up on each side of the map. You have to gather resources on your way around the ring till you meet your foe.
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LiquidDAB
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2001-04-18
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LiteDARK_SR
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Birds Nest
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this map is kinda small. Each player starts off with a junkyard dog. Each player also gets a carrier WAY up high in space which is normally inaccessible. It is kept from falling back to normal space by a "birdsnest". To move the carrier, either attack the nest or hyperjump. The challenge is trying to figure out how to get to your enemy's carrier in the endgame.
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LiteDARK_SR
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2000-05-20
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Lloyd Neil
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Return to Kharak
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Kharak has been left at peace since the Taiidan destroyed it. The planet's gravity has been pulling in all kinds of resources and debris from the surrounding asteroid belt. We now have a good testing area for our ships, crew's... and find out if our enemy's still think they can defeat us.
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Lloyd Neil
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2000-03-15
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LordofBones
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Rim Skirmish
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This is a battle map, no harvesting, no researching. You have a starting fleet and enough RUs to customize it to yourself, plus small bounties are enabled to help keep the game from stagnating. Players are seperated by an asteroid field.
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LordofBones
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2000-05-29
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Offset Nebula
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Lots of nebula with a central deposit of asteroids, dustclouds between players, and a small arc of resources behind the player. 2-4 players, 2 or 4 recommended Updated 2000-05-26 to increase performance.
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LordofBones
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2000-05-19
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Submit Review
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