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Chronological List (1-20)
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Title
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Description
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Author
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Date
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Rating
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December 2001
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Conflict
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A 2v2 Carrier map based around gaining control over the slipgates which populate the map. MCV's and mimics have been excluded from the taaw side, and the cruise missile has been excluded from the beast side.
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Dzurlord
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2001-12-20
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Duels
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Try using the medium slipgates at the sides of the map to attack from different angles. Low resource patches are designed to expose the workers and create a more free flowing game.
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Dzurlord
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2001-12-18
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Vortex
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A point singularity is rapidly pulling matter and debris towards its center. It is your job to safely navigate this treacherous opening, or risk making fatal fleet sacrifices. The meteors can be used to your advantage in many ways, though. The challenge will be for you to figure out how!
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Leroy Brown
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2001-12-15
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Wormhole
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Control over the large slipgates is essential to success on this map, as most of the resources can be found scattered around them. Plus they provide quick access to your enemy or ally at the other end.
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Leroy Brown
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2001-12-15
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Level One Conversion
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Level 1 converted to 2 player multiplayer.
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EvilTaiidanGuy
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2001-12-06
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November 2001
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Rienforcements
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This map is easy for resources at first, so send your mother ship and workers to gather all those RU's and Crystals Quickly or it will mean instant death or... Your RIENFORCEMENTS will save you from death. Ships from the Kushan and Taiidan, have been donated to Kuun Lan for war and Other invected vessels and Ships have been sent from the Naggorok,Taiidan and Kushan too to the Beast also for war. When all the Ru's and Crystals have been harvested... use RIENFORCEMENTS and your own ships and prepare for a long battle!!, WATCH OUT for enemy RIENFORCEMENTS!!!
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CaptScummeh
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2001-11-17
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August 2001
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LunarSeige I-III
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LunarSeige is a three part series about a conflict resulting from Hiigara's moon being occupied by invading Turanic Raiders. On the LunarSeige maps (which are 1v1 maps), one player assumes control of the Hiigaran forces seeking to regain control of the moon, while the other assumes the role of either a rogue kiith or the beast infestation that is cooperating with the raiders for its own nefarious reasons.
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GenFlakRabbi
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2001-08-19
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DerelictWorks v1.4
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Some interesting derelicts occupy a large asteroid field. All threats in the area must be eliminated and the derelicts secured as they may be of value to us. No opposition may be allowed to survive lest the derelicts fall into their possession. Use caution as some of the derelicts &m;&a;&y; have active automatic defenses. There is rumor of a nearby salvaging base being set up by an unknown foe. If it is located destroy it as well. The Republican Taidan has donated crews manning Taidani ships under our command for this operation. The Kushan have donated some materials as well.
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GenFlakRabbi
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2001-08-08
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Armed Deux
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Modified Version of the BD original: Close Quarters, with the 8 small crystals removed. I modified this map at someones request (sorry I forgot who) the crystals that endanger the second resourcing point have been removed. Modified by 1_Alpha SLS
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Barking Dog
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2001-08-01
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July 2001
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Ferrous Faucets 1v1
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Ferrous Faucets - 1v1 style. Extracted from the HW:C BIG file by 1_Alpha aka Alpha_1.
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Barking Dog
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2001-07-26
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Carrier Wars III
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Parts have detected more resources in this area, carrier parts are going to collect resources for more parts to be grown. Mutate all useful parts to add to our selves. Be wary useful parts can hurt selves if not careful. Here is the 3 carrier map I promised, really. I included a processor this time too.
*Research MUST be off if you want to build more than recons and workers.
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1_Alpha
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2001-07-22
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Carrier Wars II
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The disappearance of a carrier sent to gather resources recently must be investigated, we can only spare 2 carries to search for the missing detachment. Use caution, the remanents of the beast scurge are believed to be the cause of the disappearance.
Here is the 2 carrier map I promised, really. I'll write the way to set up a carrier map soon, really I will.
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1_Alpha
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2001-07-16
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Carrier Wars I
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A carrier detatchment has been dispatched to investigate a possible pocket of resources in a remote area. Security is tight so no hostiles are suspected in the area. Be alert though, the beast scourge has not been totally removed yet. We have been surprised by the beast in the past so be on the lookout for possible infection remanents.
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1_Alpha
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2001-07-09
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April 2001
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King and Fools
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2 map versions : 3 or 5 players. One mothership versus four carriers. The King starts at the center, away from the Fools. Thanks to Pulshar and Morandaà
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Aknott
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2001-04-26
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Cosmic Crunch
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No description. 2-4 players.
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Leroy Brown
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2001-04-11
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Crazy Legs
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No description. 2-8 players.
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Leroy Brown
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2001-04-05
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Sputnik
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No description. 2-3 players.
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Leroy Brown
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2001-04-02
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Flakes of Fire
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Send, ascending to the secrets All is pure and clear to resolve Nothing can change us now Send, ascending to the future Nothing can ever change us now We follow the sun Dedicated to Yes
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Aknott
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2001-04-01
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March 2001
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Three For All
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No description. 2-3 players.
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Leroy Brown
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2001-03-31
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LaunchPad
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No description. 2-4 players.
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Leroy Brown
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2001-03-29
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