Homeworld Cataclysm Map Archive: Chrono List

Chronological List (1-20)

Title
Description
Author
Date
Rating
December 2001
Conflict
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A 2v2 Carrier map based around gaining control over the slipgates which populate the map. MCV's and mimics have been excluded from the taaw side, and the cruise missile has been excluded from the beast side.
Dzurlord
2001-12-20
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Duels
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Try using the medium slipgates at the sides of the map to attack from different angles. Low resource patches are designed to expose the workers and create a more free flowing game.
Dzurlord
2001-12-18
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Vortex
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A point singularity is rapidly pulling matter and debris towards its center. It is your job to safely navigate this treacherous opening, or risk making fatal fleet sacrifices. The meteors can be used to your advantage in many ways, though. The challenge will be for you to figure out how!
Leroy Brown
2001-12-15
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Wormhole
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Control over the large slipgates is essential to success on this map, as most of the resources can be found scattered around them. Plus they provide quick access to your enemy or ally at the other end.
Leroy Brown
2001-12-15
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Level One Conversion
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Level 1 converted to 2 player multiplayer.
EvilTaiidanGuy
2001-12-06
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November 2001
Rienforcements
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This map is easy for resources at first, so send your mother ship and workers to gather all those RU's and Crystals Quickly or it will mean instant death or... Your RIENFORCEMENTS will save you from death. Ships from the Kushan and Taiidan, have been donated to Kuun Lan for war and Other invected vessels and Ships have been sent from the Naggorok,Taiidan and Kushan too to the Beast also for war. When all the Ru's and Crystals have been harvested... use RIENFORCEMENTS and your own ships and prepare for a long battle!!, WATCH OUT for enemy RIENFORCEMENTS!!!
CaptScummeh
2001-11-17
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August 2001
LunarSeige I-III
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LunarSeige is a three part series about a conflict resulting from Hiigara's moon being occupied by invading Turanic Raiders. On the LunarSeige maps (which are 1v1 maps), one player assumes control of the Hiigaran forces seeking to regain control of the moon, while the other assumes the role of either a rogue kiith or the beast infestation that is cooperating with the raiders for its own nefarious reasons.
GenFlakRabbi
2001-08-19
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DerelictWorks v1.4
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Some interesting derelicts occupy a large asteroid field. All threats in the area must be eliminated and the derelicts secured as they may be of value to us. No opposition may be allowed to survive lest the derelicts fall into their possession. Use caution as some of the derelicts &m;&a;&y; have active automatic defenses. There is rumor of a nearby salvaging base being set up by an unknown foe. If it is located destroy it as well. The Republican Taidan has donated crews manning Taidani ships under our command for this operation. The Kushan have donated some materials as well.
GenFlakRabbi
2001-08-08
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Armed Deux
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Modified Version of the BD original: Close Quarters, with the 8 small crystals removed. I modified this map at someones request (sorry I forgot who) the crystals that endanger the second resourcing point have been removed. Modified by 1_Alpha SLS
Barking Dog
2001-08-01
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July 2001
Ferrous Faucets 1v1
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Ferrous Faucets - 1v1 style. Extracted from the HW:C BIG file by 1_Alpha aka Alpha_1.
Barking Dog
2001-07-26
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Carrier Wars III
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Parts have detected more resources in this area, carrier parts are going to collect resources for more parts to be grown. Mutate all useful parts to add to our selves. Be wary useful parts can hurt selves if not careful. Here is the 3 carrier map I promised, really. I included a processor this time too.

*Research MUST be off if you want to build more than recons and workers.
1_Alpha
2001-07-22
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Carrier Wars II
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The disappearance of a carrier sent to gather resources recently must be investigated, we can only spare 2 carries to search for the missing detachment. Use caution, the remanents of the beast scurge are believed to be the cause of the disappearance.

Here is the 2 carrier map I promised, really. I'll write the way to set up a carrier map soon, really I will.
1_Alpha
2001-07-16
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Carrier Wars I
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A carrier detatchment has been dispatched to investigate a possible pocket of resources in a remote area. Security is tight so no hostiles are suspected in the area. Be alert though, the beast scourge has not been totally removed yet. We have been surprised by the beast in the past so be on the lookout for possible infection remanents.
1_Alpha
2001-07-09
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April 2001
King and Fools
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2 map versions : 3 or 5 players. One mothership versus four carriers. The King starts at the center, away from the Fools. Thanks to Pulshar and Morandaà
Aknott
2001-04-26
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Cosmic Crunch
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No description. 2-4 players.
Leroy Brown
2001-04-11
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Crazy Legs
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No description. 2-8 players.
Leroy Brown
2001-04-05
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Sputnik
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No description. 2-3 players.
Leroy Brown
2001-04-02
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Flakes of Fire
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Send, ascending to the secrets
All is pure and clear to resolve
Nothing can change us now
Send, ascending to the future
Nothing can ever change us now
We follow the sun

Dedicated to Yes
Aknott
2001-04-01
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March 2001
Three For All
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No description. 2-3 players.
Leroy Brown
2001-03-31
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LaunchPad
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No description. 2-4 players.
Leroy Brown
2001-03-29
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